Final Fantasy VII
![Final Fantasy VII](/artistimgs/241572_Final_Fantasy_VII.jpg)
Development on Final Fantasy VII began in 1994 for the Super NES. After delays and technical difficulties from experimenting on several platforms, Square ultimately moved development to the PlayStation, largely due to the advantages of the CD-ROM format. Veteran series staff returned, including series creator and producer Hironobu Sakaguchi, director Yoshinori Kitase, and composer Nobuo Uematsu. The title became the first in the series to use full motion video and 3D computer graphics, with most scenes using character models superimposed over pre-rendered backgrounds. Although the gameplay systems remained mostly unchanged from previous entries, Final Fantasy VII featured science fiction elements with a more realistic presentation. The scale of development was unprecedented at the time, with a combined development and marketing budget of over USD$80 million, and a staff of over 100.
![Latest Sheets Of Final Fantasy VII](/img/feed.png)
![Latest Requests Of Final Fantasy VII](/img/feed.png)
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Total 145 sheet(s) found, listing between 140 - 145.
Song | Added By | Pages | Instruments | Sheet Type | File |
Tifa's theme |
Kozerone (3)
5134d ago
|
6 | Piano | Other |
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Aerith's Theme Advent children |
Kozerone (3)
5134d ago
|
4 | Piano | Other |
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Aeristheme |
Tobias1993LA (1)
5170d ago
|
4 | Piano | Other |
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J.E.N.O.V.A |
clayvier (4)
5171d ago
|
5 | Piano | Original |
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Those who Fight |
clayvier (4)
5171d ago
|
6 | Piano | Original |
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